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Category: Mobile

BlackBerry Java Application Development: Beginner’s Guide

BlackBerry Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a BlackBerry to check their messages or make a call. It’s this kind of explosive growth that makes the BlackBerry ecosystem a great place to develop and market applications through the BlackBerry […]

Android A Programmers Guide

Master the Android mobile development platform Build compelling Java-based mobile applications using the Android SDK and the Eclipse open-source software development platform. Android: A Programmer’s Guide shows you, step-by-step, how to download and set up all of the necessary tools, build and tune dynamic Android programs, and debug your results. Discover how to provide web […]

Beginning Android Games (2011)

Beginning Android Games offers everything you need to join the ranks of successful Android game developers. You’ll start with game design fundamentals and programming basics, and then progress towards creating your own basic game engine and playable games. This will give you everything you need to branch out and write your own Android games.

Android Application Development For Dummies

Here’s just what you need to start developing feature-rich, amazing Android apps Even if you’ve never written a mobile application, this book has the know-how you need to turn your great ideas into cool apps for the Android platform. With millions of smartphone users and a cornucopia of carriers, Android is a great place to […]

iPhone Application Development for iOS 4: Visual QuickStart Guide

Visual QuickStart Guides, designed in an attractive tutorial and reference format, are the quickest, easiest, and most thorough way to learn applications, tasks, and technologies. The Visual QuickStart Guides are the smart choicethey guide the learner with a friendly and supportive approach. The visual presentation (with copious screenshots) and focused discussions by topic and tasks make learning […]

Beginning Nokia Apps Development: Using MeeGo, Mobile QT and OpenSymbian

While buzz often circulates around iPhone and Android, Nokia still leads the pack in terms ofworld market share. Symbian, for instance, remains the most widely used mobile operating system. With the emergence of Nokia’s open development platforms, the opportunities available for mobile developers to target these vastly popular operating systems are clear. Beginning Nokia Apps Development is step-by-step guide that introduces mobile development using Nokia’s variety […]

The Complete Idiot’s Guide to iPad and iPhone App Development

Take a bite out of Apple’s iPhone(tm) success. The Complete Idiot’s Guide(r) to Developing iPhone(tm) Apps is the perfect introduction for aspiring iPhone(tm) app creators, offering a step-by-step approach exploring all of the tools and key aspects of programming using the iPhone(tm) software development kit, including getting the finished product distributed through the App Store. Apple […]

Android Application Development: Programming with the Google SDK

This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that’s generating enthusiasm across the industry. Based on the Linux operating system and developed by Google and the Open Handset Alliance, Android has the potential to unite a fragmented mobile market. […]

Professional iPhone And iPod Touch Programming

This hands-on, in-depth book introduces developers to the initial release of the iPhone application platform and assists them in creating Web 2.0 applications that operate on the iPhone and integrate with its services. Author Richard Wagner shares his experience as he guides readers through the process of building new applications from scratch and migrating existing Web […]

Wireless Game Development in C/C++ with BREW

Designed for game programmers interested in developing mobile phone applications, this book uses QUALCOMM’s BREW development environment to illustrate a variety of techniques in the field of wireless phone games

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